Copyright ©2013 Conrad Nelson. All rights reserved.
I. Introduction II. Characters A. Primary Characters 1. Good Guys 2. Neutral Guys 3. Evil Guys B. Secondary Characters 1. Good Guys 2. Neutral Guys 3. Evil Guys C. Minor Characters 1. Good Guys 2. Neutral Guys 3. Evil Guys D. Historical or Dead Characters 1. Good Guys 2. Neutral Guys 3. Evil Guys III. Races A. Existing Races 1. Creatura a. Suricate i. Avikat b. Vulpine c. Tiger i. Paratiger d. Cat e. Lupine f. Leonine g. Otter h. Cheetah 2. Ro'Karian 3. Artificial Intelligence B. Extinct or Mythical Races 1. Old Terran 2. Lamplighter IV. Locations A. Existing Locations 1. Colony 2. Edric IV 3. Imperial III 4. Sinderea Station 5. Moran B. Mythical Worlds 1. Sol a. Old Terra 2. Hellworld V. Technology A. Domestic B. Military C. Propulsion 1. Sleepers 2. Jumpships 3. Tunneliers D. Computer 1. Class I Artificial Intelligence 2. Class II Artificial Intelligence 3. Class III Artifical Intelligence E. Biological 1. Physical Meta-Enhancement VI. History A. Pre-Clan Era 1. Creation 2. Enslavement 3. Purge 4. Abandonment B. Clan Era 1. Departing Sol 2. Skirmishes and Intra-Enslavement 3. The First Emperor C. Old Imperial Era 1. Unification 2. Harmony 3. Technological Boom 4. Forever War (Part 1) D. Convention Era 1. Forever War (Part 2) 2. Instability 3. Galactic Convention 4. Second Forever War E. New Imperial Era 1. Rebuilding F. Ro'Karian History 1. Building 2. Civil War 3. Malickia 4. Near-Extinction VII. Factions A. Current 1. Galactic Convention a. Galactic Cabinet 1. Interplanetary Defense Force a. Planetary Defense Command b. Marine Command i. Blood and Guts c. Spacefarer Command d. Starfighter Command b. Galactic Assembly i. Suricati League ii. Vulpine Concordat iii. Pirate Guild iv. Lupine Confederacy c. Galactic Judiciary 2. Twelve 3. Bloody Knife 4. Survivors 5. Cult of Silence 6. The Red Flag 7. New Unified Galactic Empire B. Mythical or Dead 1. Lamplighters 2. Old Unified Galactic Empire 3. Clans 4. Sol Imperium VIII. Canon Media A. The Pillar of Life B. The Pillar of Hope C. The Pillar of Courage
Welcome to the Whispers of the Galaxy bible! This document contains lots of detailed information and descriptions pertaining to the canon universe surrounding around Whispers of the Galaxy. If you have any questions and comments, please feel free to drop me a line at email@example.com.
What you will find in searching this document is detailed information that will help you in creating works within the Whispers universe, be they canon events in the main trilogy, fanfiction, or official side storise. Following this document will help you ensure that your writing stays consistent within the established canon of Whispers of the Galaxy. While I am not a stickler for non-canon writing showing any consistency, I do encourage those who wish to explore the universe on their own to peruse the details of this document.
What this document is not is exhaustive. While I do try my best to include as much detail into the events, places, species, and characters of the univers in here, I obviously cannot think of every last detail, and as I expand the universe within my own writing, many additional things will find their way into this document for your reference.
Also what this bible is not is a spoilers guide. While it is true I will be including lots of information in this bible that reveals spoilers, I am not providing this document for the sole purpose of ruining anyone's fun. In short, if you're hoping to keep away from spoilers in reading this document, be warned, there are spoilers in this document.
Further, while the information in this document may help, this is not going to be a "how to write erotic Whispers stories" guide. This is a document helping you to write any sort of stort while conforming to Whispers canon. Having said this, I have no problems whatsoever if you want to create what fans of any work like to call "Rule 34." I know there are lots of writers out there who seem to take it personally as if it's some great crime against their work to make this kind or art or story. I do not (In fact, I may write my own canon erotic stories. But their events may not find their way into this document.). If you wish to use this bible to create erotic anything, go on ahead, I may even enjoy reading or viewing it. But a few workds of advice: Don't go nuts with it. If you use the bible to make anything erotic I guarantee you'll make a better work by perusing these notes and thinking about how the characters would engage, sexually. You won't find overly detailed information on this in this document, but getting an idea of their personality and relationships (Not to mention this guide is going to have detailed chaste nude reference art of all races and most of the characters.) will go a long way.
And my final word, while everything contained in this document is canon, I do follow the Word of God rule, meaning what I may have missed in this document will likely be addressed by me in other formats sooner or later and I'll do my best to follow up my Word of God statements by trying to include them in this document.
Suricati League (Veteran Military Officer)
Interplanetary Defense Force (Officer)
Survivors (Senior Officer)
|Rank||Lieutenant Commander, later Commodore (In Pillar of Courage)|
|Age||32, later 55 (In Pillar of Courage)|
|Family||Morowa (Adopted Daughter)|
Duna is the main protagonist of the primary trilogy of Whispers of the Galaxy. He is a veteran of the Suricati League's military, having taken part in various wars through recent history of that state. It is his experience in command in front-line and behind-enemy-lines combat and later his commission in the Starfighter Command of the Interplanetary Defense Force that saw his selection to command the special team meant to counteract the Bloody Knife uprising and, ultimately, stop Rakta from realizing his dreams of godhood through manipulating the rebellion for his needs.
Duna is often regarded by his superiors as highly pragmatic in the field, recognizing that more lives may be saved even if some innocent lives have to be sacrificed in doing so. Despite this blood on his hands, Duna is hailed as a war hero, and (Mostly) respected by his leaders. There are some non-military leaders who view him as a liability, likely because of his pragmatism and ability to take control in the confusion of a military-related incident.
While he is a good soul, Duna believes that, because of his decisions in the field and the lives lost under his commands, he is not meant for a pleasant and meaningful next life. Despite this, he frequently seeks to atone in his personal life, where he can allow himself to show a more nurturing aspect of his personality. After rescuing and adopting Morowa, he feels he can pour the good of his own soul into raising her and helping her grow to be better than he is, and finds himself increasingly distressed through the Pillar of Life and the Pillar of Hope that his daughter is suffering on account of his mission.
Duna was born on Colony, the Suricati League's capital world, and was raised under a very happy childhood with generous parents not afraid to discipline him well. As soon as he reached adulthood, he applied for and worked intensely to "win" a slot in the military academy of the Suricati League's military. He graduated with high honors in both his academics and training and was granted an immediate commission to the rank of Ensign and assigned to perform as operations officer of a platoon stationed far from home. Duna would later admit it was this assignment which helped color his outlook as an officer.
Duna would rise through the ranks of the military, commanding several units until, at the rank of Lieutenant, applied for an upgraded commission with the Interplanetary Defense Force. After extracting civilians held hostage in a minor skirmish on a moon outside of Convention territory with no loss of life, his application was granted and he was recommissioned as an officer of the Interplanetary Defense Force with the rank of Lieutenant Commander, as a part of the Starfighter Command. During that same skirmish Duna had the unusual "honor" to fight alongside a then-privateer known as Ravis, the Suricate Twelve who was contracted out by the Pirate Guild to resolve the situation himself. Duna would later report to his superiors that Ravis held very little regard for innocent lives and only saw to the letter of his contract.
Duna would continue to serve as an effective commander through various flight missions and continue further to serve at the pleasure of the Supreme Chancellor of the Galactic Convention. It was at the termination of a simple training exercize he would ultimately recieve the special assignment to counteract the Bloody Knife. To begin the assignment, he was to gather possible operatives to help him in his mission via a dossier given in his orders. Among the names given were two of the Twelve: Ravis and Raikou, a Lupine with far more scruples than his comrade-in-arms.
Before finding them, however, Duna was ordered to seek and recruit other members of his squad. The dossier included various names, including a war veteran and member of Sinderea Station's security force, Uzuri, a younger, far less experienced officer within his own command, Kato, and a weapons specialist who finds himself to be a devout pyromaniac: Braxton. In seeking to recruit these operatives, Duna would strike a bargain with the Queen of the Pirate Guild, a seasoned commander and leader in her own right, a Cat named Gracella.
Before recruiting even the first of them, Duna would make a stopover on Edric IV to gather some intelligence reports and to refit his ship for his mission. Unfortunately he would be sidetracked and caught up in a local incident involving a leading researcher and the planetary administrator in which Morowa, a young Suricate orphan who had been the unfortunate subject of the administrator's ire. Through political maneuvering and loopholes in the law, and before Duna could prevent it, Morowa was sold into legal slavery as a ward to the top researcher, who was obsessed with Ravis' genetics and believed the girl to be a descendant of his.
The Pirate Guild has a history with roots that extend back to the Clan Era, with the raiders and slavers who would raid the Cats' settlements and worlds for profit. Though they were not considered a distinctly legal entity, many of the clans allowed these bands of raiders to continue due to the benefits of "acquiring" a slave or valuables to turn for a profit.
This arrangement would continue for thousands of years, even into the Old Imperial Era, an otherwise very peaceful and prosperous time for all. In those times, the raider groups began to form hundreds of small fleets under the command of ambitious Commodores and Captains who sought to make their fortunes off the misfortunes of those who would be unwise enough to step outside the boundaries of the Old Empire's protection. Thus the common problem of Space Piracy became known.
The Space Pirate fleets would ultimately withdraw and hide on Moran for most of the duration of the Forever War. Moran was then a harsh, barren planet used generally for a cache but also a very good location for pirate spacefarers to depower to avoid detection by Imperial authorities and privateers looking to take down an ambitious fleet.
During the early years of the Galactic Convention, the pirate fleets operated with greater impunity and with record profits, as the early Convention was near powerless to stop the might of the more powerful fleets, numbering once again in the hundreds, a short golden age was upon the pirates, who raided and commandeered ships, and engaged in slaving survivors among civilian populations of the ships they would take over.
Within the past century, however, the fleets would undergo a fundamental shift in their operations as one Commodore, then already highly profitable and wealthy, proposed that the pirate fleets would be more prosperous and, above all else, safe from the now-stronger Convention with its highly effective Interplanetary Defense Force if the fleets all united under a single flag and turned away from extra-legal activities and became a private military-for-hire.
Naturally, many factions among the fleet resisted, while many also readily agreed to the new Pirate King's ideal and formed the Pirate Guild. Most Commodores and Captains who resisted would soon fly the Guild's colors either through forceful persuasion or through a change in command through mutiny of many spacefarer crews who sought a safer course for their trade.
Before long almost all fleets and spacefarer crews were part of the Guild, who would in time be granted a place in the Galactic Assembly and a position of great respect. The most notable exception being a small, but highly effective, fleet commanded by Teague, who felt the essence of Space Piracy was to be above the law and to profit at the expense of others. To the present day, Teague continues to resist both the Pirate Guild and the Interplanetary Defense Force with great success.
The Pirate Guild would soon become an auxiliary force to the Interplanetary Defense Force's attempts to quell Rakta's Bloody Knife Rebellion, as well as being among those in the front line hoping to halt Rakta's plans to secure the Malickia for his own ends.
The Pirate Guild would effectively cease to exist over the course of the Second Forever War and instead merge with the remaining units from the Interplanetary Defense Force and various member state militaries to form the Remnant, a military-state whose only goal is to protect the surviving civilian population of what remains of the Galactic Convention in the crossfire of Ravis and Rakta's fierce war against each other.
Eventually the Remnant would take a more active role in the war upon the defeat of the Paratigers, recognizing the more significant threat Ravis and the Cult of Silence would present to the entire universe. Though ultimately successful in stopping the Silence and saving the universe, it was at the expense of massive loss of life and ultimately the Remnant being obliterated.
After the Second Forever War, the Remnant would reorganize into the military of the New Unified Galactic Empire, serving once again to keep the peace and hold things together under the reign of Gracella, the former Pirate Queen.